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-
- future plans
- -----------------------------
-
- > texture-mapping, rotation etc. this will be implemented as
- scaling-engines, and be embedded to current architecture.
-
- > 16bit/15bit support
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- > scale interpolation
-
- > more quantization modes
-
- > more dither modes
-
- > rgb filter hooks
- this feature will allow you to perform gamma correction, r/g/b,
- contrast, saturation, brightness filtering, and whatever comes
- to your mind, in a single render go.
-
- > histogram import/export functions
- have you ever felt the need to save, load, merge histograms?
-
- > inserted rendering of ham clip areas is not fully
- implemented yet.
-
- > re-portation to c code. this will maintain future compatibility as
- well as ppc code compilations.
-